﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Yoozoo.Gameplay.RTS.Proto;

namespace Yoozoo.Gameplay.RTS
{
    public class SkillHitElementList
    {
        public List<com.youzu.warh.protocol.EffectElement> EffectElements = new List<com.youzu.warh.protocol.EffectElement>(4);
        internal void OnReset()
        {
            EffectElements.Clear();
        }

        public void AddElement(com.youzu.warh.protocol.EffectElement element)
        {
            EffectElements.Add(element);
        }
    }
}
